in this game designed by daniel danzer and published by h-town games, players choose colorful characters and go on a frenzy to match cards to dice as best as they can (before everyone else beats them to the punch). bgg
henrique athayde is a brazilian designer and illustrator working on board games and educational projects. his work starts in the sketchbook and ends as tactile products full of personality.
in this game designed by daniel danzer and published by h-town games, players choose colorful characters and go on a frenzy to match cards to dice as best as they can (before everyone else beats them to the punch). bgg
calculus legacy was designed by martijn boussé and in collaboration with students at maastricht university. the game was designed to be used as a parallel track to calculus i, teaching the concepts through a sprawling, 7-session legacy campaign. players choose characters, embody roles and face increasingly complex mathematical challenges as they go. read more
a book that teaches chess: quick intro to the pieces, their movement and their relative values, plus a few tips, tricks and special moves to get started. comes with a nice poster for the chess heads to put up on their walls.
my local running club hired me to make some stickers for them, as the members were gearing up and training for various events. we tried to get all the bases covered and motivate everyone: from the 5k runners up to the marathoners, while also making sure the trail runners and the newly minted runners got some love as well.
a travel guide for kids and their parents, turning historic lisbon neighborhoods into a playground for discovery. the city is old and full of history, but it's easy to miss if you don't know where to look. the activities and local tips make it easy for everyone to tap into what makes lisbon so special.